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Using Virtual Reality to Promote Physical Activity
Shuo ZHOU
Department of Communication Studies
Research output
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peer-review
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Dive into the research topics of 'Using Virtual Reality to Promote Physical Activity'. Together they form a unique fingerprint.
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Keyphrases
Physical Activity
100%
Virtual Environment
100%
Virtual Reality
100%
Sense of Presence
100%
Fitness Centers
100%
Self-avatar
100%
Virtual Fitness
100%
Treatment Group
50%
Health-related
50%
Exercise Behavior
50%
Planned Behavior
50%
Behavior Change
50%
The Self
50%
Control Condition
50%
Positive Consequences
50%
Virtual Reality Technology
50%
Immersive
50%
Personalization
50%
Lose Weight
50%
Exercise Plans
50%
Psychology
Physical Activity
100%
Exercise Behavior
50%