Using software feedback mechanism for distributed MPEG video player systems

K. Lam*, C. C.H. Ngan, Joseph K Y NG

*Corresponding author for this work

Research output: Contribution to journalJournal articlepeer-review

4 Citations (Scopus)


When a distributed MPEG player system is transmitting MPEG videos over an open network, like the Internet, the system usually has no control on the network traffic. In this paper, a priority feedback mechanism for a video server is proposed. With our pre-defined priority mapping functions and the feedback signal from each client, the video server will make adjustment in terms of priority to the server processes in order to support each client which possess a quality of service (QoS) requirement of its own. From our experiments, we find that when a video server is serving multiple clients, the use of a priority feedback mechanism can improve the overall video system performance.

Original languageEnglish
Pages (from-to)1320-1327
Number of pages8
JournalComputer Communications
Issue number15
Publication statusPublished - 1 Oct 1998

Scopus Subject Areas

  • Computer Networks and Communications

User-Defined Keywords

  • Feedback mechanism
  • MPEG video
  • Real-time communication
  • Real-time transmission


Dive into the research topics of 'Using software feedback mechanism for distributed MPEG video player systems'. Together they form a unique fingerprint.

Cite this