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Uses and Gratifications of Biophilic Simulation Games
Yu-Leung Ng
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Corresponding author for this work
Department of Interactive Media
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Keyphrases
Gratification
100%
Simulation Game
100%
Uses-and-gratifications
100%
Biophilia
100%
Pro-environmental Behavior
66%
Animal Crossing
66%
Animal Attitudes
66%
Natural Environment
33%
Social Gratification
33%
Eco-friendly Behavior
33%
Eco-friendly Attitude
33%
Social Diversion
33%
Game Animals
33%
Psychology
Pro-Environmental Behavior
100%
Gaming
50%
Natural Environment
50%