@inproceedings{b6a842d4d285416a898af5f206526a5e,
title = "UNMAKEABLELOVE: Gaming technologies for the cybernetic theatre Re-Actor",
abstract = "This paper describes a new 6-screen stereographic display system Re-Actor, together with an interactive augmented reality artwork UNMAKEABLELOVE. The artwork was developed using extended Microsoft{\textregistered} XNA{\texttrademark} game-engine technology and over 300 motion-capture sequences to produce an algorithmically driven world of virtual characters. The real-time application uses 6 interactive torches to reveal a world of thirty 'humans', inspired by the Samuel Beckett piece of prose The Lost Ones (1972). Infrared cameras capture the torch users and display the real-time video inside the virtual world, as a strategy of augmentation. This paper explains both the technologies of the display system Re-Actor and the artwork together with philosophical underpinning of UNMAKEABLELOVE as a future form of situated cybernetic theatre and the potential for large-scale stereographic situated gaming.",
keywords = "Algorithms, Augmented reality, Cybernetic theatre, Game engine, Interactive, Polarized, Re-Actor, Real-time, Samuel Beckett, Situated, Stereographic",
author = "Sarah Kenderdine and Jeffrey Shaw",
note = "Publisher copyright: {\textcopyright} 2009 ACM; International Conference on Advances in Computer Entertainment Technology, ACE 2009 ; Conference date: 29-10-2009 Through 31-10-2009",
year = "2009",
month = oct,
day = "29",
doi = "10.1145/1690388.1690460",
language = "English",
isbn = "9781605588643",
series = "ACM International Conference Proceeding Series",
publisher = "Association for Computing Machinery (ACM)",
pages = "362--365",
booktitle = "Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2009",
address = "United States",
}