Abstract
Proprioception is the usually unconscious ability to monitor the position of our body in the world. Two aspects of proprioception may be of particular interest in the construction of virtual reality environments. The first, proprioceptive memory, occurs when a recalled position of our body overrides the actual position of our body or limb. The second, proprioceptive drift, occurs when the sense of ownership of part of our body is transferred externally. The abstract navigable virtual reality environment The Sonic Stage employs these two aspects of proprioception to enhance the place illusion and plausibility of the environment
Original language | English |
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Title of host publication | Proceedings of EVA London 2020 |
Editors | Jon Weinel, Jonathan P. Bowen, Graham Diprose, Nick Lambert |
Place of Publication | London |
Publisher | BCS London |
Pages | 341-346 |
Number of pages | 6 |
Edition | 1st |
DOIs | |
Publication status | Published - 6 Jul 2020 |
Event | EVA London 2020: AI and the Arts: Artificial Imagination - London, United Kingdom Duration: 6 Jul 2020 → 9 Jul 2020 https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/EVA2020.0 |
Conference
Conference | EVA London 2020 |
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Country/Territory | United Kingdom |
City | London |
Period | 6/07/20 → 9/07/20 |
Internet address |
User-Defined Keywords
- Proprioception
- Virtual Reality
- Perception
- Experience