Abstract
Computers often evoke strong feelings in parents. On the one hand, there is a tangle of generational and class values, and on the other a desire to recruit children’s play for vocational training. At first computers appeared to be the ultimate fulfillment of adult desires to see play turned to a purposeful end, to use play for progress and child development-all this without children noticing the beneficial effects. Computers and the exploration of the Internet would make learning fun for children highly motivated by their intrinsic aptitude for computers.
Original language | English |
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Title of host publication | Toys, Games, and Media |
Editors | Jeffrey Goldstein, David Buckingham, Gilles Brougere |
Place of Publication | New York |
Publisher | Routledge |
Chapter | 7 |
Pages | 93-108 |
Number of pages | 16 |
Edition | 1st |
ISBN (Electronic) | 9781410611000 |
ISBN (Print) | 9780805858297, 9780805849035 |
DOIs | |
Publication status | Published - 19 Jul 2004 |