The generative visual renku project: Integrating multimedia semantics, animation, and interface design

Kenny K.N. Chow, D. Fox Harrell

Research output: Chapter in book/report/conference proceedingConference proceedingpeer-review

1 Citation (Scopus)

Abstract

This paper presents Generative Visual Renku (GVR), a new genre of visual interactive/generative art form inspired by Japanese renku poetry and generative contemporary art. GRIOT, a system for composing generative and interactive multimedia discourse, is used to semantically constrain generated output both visually and conceptually. GVR utilizes GRIOT to implement constraints for visual composition, revealing new technical and aesthetic challenges. Since modular animated graphical systems are ubiquitous in computing culture, ranging from avatars to GUIs, GVR works pose a contribution to a breadth of HCI research and to the development of new theory and technology for integrating AI and the arts.

Original languageEnglish
Title of host publicationCHI EA '10: CHI '10 Extended Abstracts on Human Factors in Computing Systems
PublisherAssociation for Computing Machinery (ACM)
Pages3013-3018
Number of pages6
ISBN (Print)9781605589312
DOIs
Publication statusPublished - 10 Apr 2010
Event28th Annual CHI Conference on Human Factors in Computing Systems, CHI 2010 - Atlanta, GA, United States
Duration: 10 Apr 201015 Apr 2010
https://dl.acm.org/doi/proceedings/10.1145/1753846 (Conference proceedings)

Publication series

NameConference on Human Factors in Computing Systems - Proceedings

Conference

Conference28th Annual CHI Conference on Human Factors in Computing Systems, CHI 2010
Country/TerritoryUnited States
CityAtlanta, GA
Period10/04/1015/04/10
Internet address

Scopus Subject Areas

  • Software
  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design

User-Defined Keywords

  • Animation
  • Artificial intelligence
  • Generative
  • Interactive
  • Interface design
  • Multimedia
  • Visual art

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