This paper describes the issues involved in designing and implementing a large-scale cooperative object database server for collaborative virtual environment. The focus of this paper is the distributing factor and communication model between nodes. In DIVINE, all objects will be decentralised and scattered among three tiers of object databases. By limiting knowledge and refining tasks for each server, the network and processor workload can be reduced. The objective of the system is to provide a virtual environment for distributed computing with N + 1 fault tolerant and subject to expansion without interruption of services.
Scopus Subject Areas
- Control and Systems Engineering
- Computer Science Applications
- Information Systems and Management
- Collaborative virtual environment
- Distributed computing
- Peer-to-peer networks