Abstract
It is a challenging task to teach machines to paint like human artists in a stroke-by-stroke fashion. Despite advances in stroke-based image rendering and deep learning-based image rendering, existing painting methods have limitations: they (i) lack flexibility to choose different art-style strokes, (ii) lose content details of images, and (iii) generate few artistic styles for paintings. In this paper, we propose a stroke-style generative adversarial network, called Stroke-GAN, to solve the first two limitations. Stroke-GAN learns styles of strokes from different stroke-style datasets, so can produce diverse stroke styles. We design three players in Stroke-GAN to generate pure-color strokes close to human artists’ strokes, thereby improving the quality of painted details. To overcome the third limitation, we have devised a neural network named Stroke-GAN Painter, based on Stroke-GAN; it can generate different artistic styles of paintings. Experiments demonstrate that our artful painter can generate various styles of paintings while well-preserving content details (such as details of human faces and building textures) and retaining high fidelity to the input images. [Figure not available: see fulltext.].
| Original language | English |
|---|---|
| Pages (from-to) | 787-806 |
| Number of pages | 20 |
| Journal | Computational Visual Media |
| Volume | 9 |
| Issue number | 4 |
| Early online date | 11 Mar 2023 |
| DOIs | |
| Publication status | Published - Dec 2023 |
User-Defined Keywords
- AI painting
- painting strokes
- artistic style
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