TY - JOUR
T1 - Recognition of head-&-shoulder face image using virtual frontal-view image
AU - Feng, G. C.
AU - Yuen, Pong C.
N1 - Funding Information:
Manuscript received December 8, 1999; revised July 11, 2000. This work was supported by the Science Faculty, Hong Kong Baptist University. This paper was recommended by Associate Editor M. S. Obaidat. G. C. Feng is with the Department of Mathematics, Zhongshan University, Guangzhou, China and also with the Department of Computer Science, Hong Kong Baptist University, Hong Kong. P. C. Yuen is with the Department of Computer Science, Hong Kong Baptist University, Hong Kong. Publisher Item Identifier S 1083-4427(00)08804-4.
PY - 2000/11
Y1 - 2000/11
N2 - This paper addresses the problem of face recognition under varying poses. To recognize a face under different poses, one approach is to use a human face three-dimensional (3-D) model. This approach is flexible but the equipment for acquiring the 3-D face image is very expensive. The second approach is view-based. However, the complexity of the system is very high, as it requires constructing a representation for each view. For a 3-D rotation, construction of dozens of representations may be required. This paper proposes a new idea to transform the face with unknown pose into frontal-view for recognition. To construct the virtual frontal view image, we have developed an algorithm for detecting facial landmarks, which are then used to estimate the orientation of the face. A generic 3-D spring-based face model is developed to transform the unknown face image into virtual frontal-view image. Finally, a spectroface method, which is based on wavelet transform and Fourier transform, is developed to recognize the virtual frontal face image. The proposed method has been tested by 1145 face images from 85 persons with different poses, facial expressions and small occlusions. The recognition accuracy for the best match is 84.7%. If we consider the top three matches, the accuracy increases to 92.9%.
AB - This paper addresses the problem of face recognition under varying poses. To recognize a face under different poses, one approach is to use a human face three-dimensional (3-D) model. This approach is flexible but the equipment for acquiring the 3-D face image is very expensive. The second approach is view-based. However, the complexity of the system is very high, as it requires constructing a representation for each view. For a 3-D rotation, construction of dozens of representations may be required. This paper proposes a new idea to transform the face with unknown pose into frontal-view for recognition. To construct the virtual frontal view image, we have developed an algorithm for detecting facial landmarks, which are then used to estimate the orientation of the face. A generic 3-D spring-based face model is developed to transform the unknown face image into virtual frontal-view image. Finally, a spectroface method, which is based on wavelet transform and Fourier transform, is developed to recognize the virtual frontal face image. The proposed method has been tested by 1145 face images from 85 persons with different poses, facial expressions and small occlusions. The recognition accuracy for the best match is 84.7%. If we consider the top three matches, the accuracy increases to 92.9%.
UR - http://www.scopus.com/inward/record.url?scp=0034313470&partnerID=8YFLogxK
U2 - 10.1109/3468.895926
DO - 10.1109/3468.895926
M3 - Journal article
AN - SCOPUS:0034313470
SN - 1083-4427
VL - 30
SP - 871
EP - 883
JO - IEEE Transactions on Systems, Man, and Cybernetics Part A:Systems and Humans
JF - IEEE Transactions on Systems, Man, and Cybernetics Part A:Systems and Humans
IS - 6
ER -