Play to Earn: What motivates users to play NFT games

Michal Chmielinski, Randy Wong, Christy M K Cheung

Research output: Chapter in book/report/conference proceedingConference proceedingpeer-review

Abstract

With the increasing popularity of nonfungible tokens (NFTs), blockchain developers began applying the technology in gaming. NFTs represent in-game digital assets only controlled by the owner, who can use, transfer or sell them to other players in exchange for cryptocurrency, enabling gamers to play and earn money. Despite the growing investments and popularity of such unique and novel games, little is known about what drives people to play such NFT games. Thus, in this exploratory study, we investigate factors impacting NFT game adoption by conducting an online survey with 252 respondents. Building on the results of Study 1, we employ a configurational approach to test the configuration of motivations with fuzzy-set qualitative comparison analysis (fsQCA). Our results are expected to contribute to ongoing discussions in designing play-to-earn crypto games.
Original languageEnglish
Title of host publicationPACIS 2023 Proceedings
PublisherAssociation for Information Systems
Publication statusPublished - 8 Jul 2023
Event27th Pacific Asia Conference on Information Systems, PACIS 2023 - Nanchang, China
Duration: 8 Jul 202312 Jul 2023
https://pacis2023.aisconferences.org/
https://aisel.aisnet.org/pacis2023/

Publication series

NamePacific Asia Conference on Information Systems

Conference

Conference27th Pacific Asia Conference on Information Systems, PACIS 2023
Country/TerritoryChina
CityNanchang
Period8/07/2312/07/23
Internet address

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