TY - JOUR
T1 - Multi-agent systems and game theory - A peircean manifesto
AU - Pietarinen, Ahti Veikko
N1 - Funding Information:
Supported by the Academy of Finland (Project no. 178561). An earlier, shorter version of this paper appeared as “What are multi-agent systems trying to accomplish? Towards pragmatic game-theoretic agenda”, in C. Delrieux and J. Legris (eds), 2003. Computer Modeling of Scientific Reasoning (Ediuns, Bahia Blanca), 165 – 177. My thanks to the anonymous referees for comments.
PY - 2004/8
Y1 - 2004/8
N2 - Game theory provides fresh insights into computational multi-agent systems by introducing strategic dimensions into systems that otherwise may rest on unstable methodology. Games, as goal-oriented processes, also economize agent interaction by providing methods of approaching agent rationality as well as its bounded manifestations. Since games are open systems, heeding this methodological stance will turn agents into such open systems too. Unfortunately, this contribution has remained in the shadows of the mainstream agent research. My purpose is to explore the philosophical foundations of the connection between agents and strategic interactions in terms of the semiotic theory of Charles S. Peirce. I will correlate some foundational aspects of the interplay between the two fields, agents and games, with Peirce's pragmatist philosophy. These aspects, I argue, may be included in the research agenda.
AB - Game theory provides fresh insights into computational multi-agent systems by introducing strategic dimensions into systems that otherwise may rest on unstable methodology. Games, as goal-oriented processes, also economize agent interaction by providing methods of approaching agent rationality as well as its bounded manifestations. Since games are open systems, heeding this methodological stance will turn agents into such open systems too. Unfortunately, this contribution has remained in the shadows of the mainstream agent research. My purpose is to explore the philosophical foundations of the connection between agents and strategic interactions in terms of the semiotic theory of Charles S. Peirce. I will correlate some foundational aspects of the interplay between the two fields, agents and games, with Peirce's pragmatist philosophy. These aspects, I argue, may be included in the research agenda.
KW - Game theory
KW - Multi-agent systems
KW - Open systems
KW - Pragmatism
KW - Semiotics
UR - https://www.ingentaconnect.com/content/tandf/ggen/2004/00000033/00000004/art00004
UR - http://www.scopus.com/inward/record.url?scp=11144347597&partnerID=8YFLogxK
U2 - 10.1080/0308107042000193552
DO - 10.1080/0308107042000193552
M3 - Journal article
AN - SCOPUS:11144347597
SN - 0308-1079
VL - 33
SP - 395
EP - 414
JO - International Journal of General Systems
JF - International Journal of General Systems
IS - 4
ER -