Abstract
Higher education institutions worldwide are facing a surge of academic dishonesty aided by advances in information technology. This project aims to help students develop academic integrity and ethics with the use of augmented reality (AR) and mobile technologies. We take the approach of an „AR learning trail‟, in which students visit various locations around the university campus where ethical dilemmas may arise, make use of their mobile devices to retrieve details of different scenarios, and produce responses to these scenarios. This paper describes the design of a prototype AR TIE (Trail of Integrity and Ethics) and its associated learning activities, implemented at Hong Kong Baptist University in 2014. Students responded to a post-trail survey, which revealed a positive overall user experience and a high level of interest in the learning trail. Students‟ qualitative feedback also constituted input for improvements to the learning design.
Original language | English |
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Pages (from-to) | 112-120 |
Number of pages | 8 |
Journal | International Journal of Humanities, Social Sciences and Education |
Volume | 2 |
Issue number | 7 |
Publication status | Published - 1 Jul 2015 |
User-Defined Keywords
- Mobile Learning Augmented Reality Blended Learning
- Learning Trail