Abstract
In this paper, I argue that board game communities’ formation is organic, responding directly to a larger board game landscape. Various factors, such as board game distribution and access, motivation behind play, as well as language dependency all serve a significant part in these communities’ formation. I will illustrate this by looking at the two largest board game groups on Meetup in Hong Kong – Board Game Oasis, an English-speaking board game group: and BGHK, a Cantonese-speaking board game group. By analysing six months of events hosted on each group, I will show how the games being played go beyond simply player preference – instead they are heavily influenced by a larger board gaming landscape that leads each community to form in its own unique direction.
Original language | English |
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Publication status | Published - 21 Jun 2023 |
Event | DiGRA 2023: Digital Games Research Association Conference : Limits and Margins of Games - The Faculty of Communication, The University of Seville, Sevilla, Spain Duration: 19 Jun 2023 → 23 Jun 2023 https://digra2023.org/ (Link to official website) |
Conference
Conference | DiGRA 2023: Digital Games Research Association Conference |
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Abbreviated title | DiGRA 23 |
Country/Territory | Spain |
City | Sevilla |
Period | 19/06/23 → 23/06/23 |
Internet address |
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