Massively multiplayer online game addiction: Instrument development and validation

Zach W.Y. Lee*, Christy M.K. Cheung, Tommy K.H. Chan

*Corresponding author for this work

    Research output: Contribution to journalJournal articlepeer-review

    63 Citations (Scopus)

    Abstract

    The primary objective of this paper is to develop and validate an instrument for massively multiplayer online game (MMOG) addiction. Three stages of instrument development were undertaken to achieve this objective: item generation, scale development, and instrument testing. The results of a confirmation factor analysis confirmed the existence of seven dimensions of MMOG addiction, namely Salience, Mood Modification, Tolerance, Withdrawal, Conflicts, Relapse, and Loss of Control. The final instrument exhibits adequate levels of reliability, convergent validity, discriminant validity, and nomological validity. The instrument is expected to assist future empirical research on MMOG addiction. The theoretical and practical implications are discussed.

    Original languageEnglish
    Pages (from-to)413-430
    Number of pages18
    JournalInformation and Management
    Volume52
    Issue number4
    DOIs
    Publication statusPublished - 13 Oct 2015

    Scopus Subject Areas

    • Management Information Systems
    • Information Systems
    • Information Systems and Management

    User-Defined Keywords

    • Conceptualization
    • Confirmatory factor analysis
    • Instrument development
    • Massively multiplayer online game
    • Technology addiction

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