TY - CONF
T1 - Low-Latency Video Conferencing via Optimized Packet Routing and Reordering
AU - Xiao, Yao
AU - Chen, Sitian
AU - Zhou, Amelie Chi
AU - Zhang, Shuhao
AU - Wang, Yi
AU - Mao, Rui
AU - Yang, Xuan
N1 - This work is supported by the National Natural Science Foundation of China (Grant No. 62172282, 62122056, U23B2040, 62072311 and U2001212), Guangdong Natural Science Foundation (Grant No. 2022A1515010122), the Shenzhen Science and Technology Foundation (Grant No. RCYX20221008092908029, RCJC20221008092725019), the Shenzhen Fundamental Research Program (JCYJ20220531102407018). Amelie Chi Zhou’s work is also supported by a startup grant of HKBU. Shuhao Zhang’s work is supported by the MoE AcRF Tier 2 grant (MOE-T2EP20122-0010), the National Research Foundation of Singapore and Infocomm Media Development Authority under its Future Communications Research & Development Programme (FCP-SUTD-RG-2022-005).
PY - 2024/6
Y1 - 2024/6
N2 - In the face of rising global demand for video meetings, managing traffic across geographically distributed (geo-distributed) data centers presents a significant challenge due to the dynamic and limited nature of inter-DC network performance. Facing these issues, this paper introduces two novel techniques, VCRoute and WMJitter, to optimize the performance of geo-distributed video conferencing systems. VCRoute is a routing method designed for audio data packets of video con- ferences. It treats the routing problem as a Multi-Armed Bandit issue, and utilizes a tailored Thompson Sampling algorithm for resolution. Unlike traditional approaches, VCRoute considers transmitting latency and its variance simultaneously by using Thompson Sampling algorithm, which leads to effective end- to-end latency optimization. In conjunction with VCRoute, we present WMJitter, a watermark-based mechanism for managing network jitter, which can further reduce the end-to-end delay and keep an improved balance between latency and loss rate. Evaluations based on real geo-distributed network performance demonstrate the effectiveness and scalability of VCRoute and WMJitter, offering robust solutions for optimizing video confer- encing systems in geo-distributed settings.
AB - In the face of rising global demand for video meetings, managing traffic across geographically distributed (geo-distributed) data centers presents a significant challenge due to the dynamic and limited nature of inter-DC network performance. Facing these issues, this paper introduces two novel techniques, VCRoute and WMJitter, to optimize the performance of geo-distributed video conferencing systems. VCRoute is a routing method designed for audio data packets of video con- ferences. It treats the routing problem as a Multi-Armed Bandit issue, and utilizes a tailored Thompson Sampling algorithm for resolution. Unlike traditional approaches, VCRoute considers transmitting latency and its variance simultaneously by using Thompson Sampling algorithm, which leads to effective end- to-end latency optimization. In conjunction with VCRoute, we present WMJitter, a watermark-based mechanism for managing network jitter, which can further reduce the end-to-end delay and keep an improved balance between latency and loss rate. Evaluations based on real geo-distributed network performance demonstrate the effectiveness and scalability of VCRoute and WMJitter, offering robust solutions for optimizing video confer- encing systems in geo-distributed settings.
M3 - Conference paper
T2 - IEEE/ACM International Symposium on Quality of Service, IWQoS 2024
Y2 - 19 June 2024 through 21 June 2024
ER -