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Looped Play: 360 Degree Interactive Computer Games
Peter NELSON
(Art Historian)
Academy of Visual Arts
Visualization Research Centre
Research output
:
Non-textual form
›
Performance
41
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Overview
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Dive into the research topics of 'Looped Play: 360 Degree Interactive Computer Games'. Together they form a unique fingerprint.
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Keyphrases
Cinema
100%
Group of Eight
100%
Interactive Computer Game
100%
Interactivity
50%
Social Experience
50%
Player Experience
50%
Computer Games
50%
Immersive
50%
Audience Member
50%
Surround Sound
50%
Curator
50%
Ping
50%
Game Designer
50%
Strange Loops
50%
Plunder
50%
Visualization Study
50%
Anamorphosis
50%
Game Masters
50%
Recursivity
50%
Spatial Remapping
50%
Audiovisual Environments
50%
Waiting Games
50%
Arts and Humanities
Interactive
100%
Group of Eight
100%
Spatial
50%
Sound
50%
Collaborative
50%
Interactivity
50%
Artists
50%
Designer
50%
Audiovisual
50%
Tag
50%
Anamorphosis
50%
Strange Loop
50%
Plunder
50%
Engineering
Computer Game
100%
Surround Sound
50%