Leveraging the Changing Value Chain Structure of the Mobile Gaming Sector: A Case Study of Gameport Hong Kong

Teresa Shuk-Ching Poon*, Chin To CHAN

*Corresponding author for this work

    Research output: Chapter in book/report/conference proceedingChapterpeer-review

    2 Citations (Scopus)

    Abstract

    This chapter reviews succinctly the historical development of the mobile gaming sector, tracing the changing structure of the value chain and the shifting controlling power from handset manufacturers, through mobile network operators, to App store providers operating within the chain. The chapter identifies significant emerging problems, in particular for independent game developers, as a result of the freemium model of revenue generation, the lack of marketing support provided by operators of App stores, and the existence of fragmented App store markets for mobile games distribution. By portraying the case of Gameport, an innovative Hong Kong start-up in the mobile gaming sector, we examine how the company has successfully leveraged the changing value chain structure and resolved significant emerging problems identified to create value. The chapter concludes with a summary of the case, highlighting important lessons learnt.
    Original languageEnglish
    Title of host publicationGlobal Innovation and Entrepreneurship
    EditorsStephen E. Little Little, Frank M. Go, Teresa Shuk-Ching Poon
    PublisherSpringer
    Chapter12
    Pages211-228
    Number of pages18
    ISBN (Electronic)9783319438597
    ISBN (Print)9783319829272, 9783319438580
    DOIs
    Publication statusPublished - 11 Jan 2017

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