TY - JOUR
T1 - Learning on mobile augmented reality trails of integrity and ethics
AU - WONG, Eva Y W
AU - Kwong, Theresa
AU - Pegrum, Mark
N1 - Funding Information:
It was against this background that the project, Reinforcing the Importance of Academic Integrity and Ethics (AIE) in Students through Blended Learning—A Deployment of Augmented Reality (AR) Applications (AIE-AR Project), which employs mobile AR technology to support the development of students’ understandings of academic integrity and ethics, was funded by the Government of the Hong Kong Special Administrative Region through the University Grants Committee (UGC). Running from 2014 to 2018, the project is led Hong Kong Baptist University (HKBU), with three partner universities, The Chinese University of Hong Kong (CUHK), The Education University of Hong Kong (EdUHK), and The Polytechnic University of Hong Kong (PolyU).
Funding Information:
The authors would like to thank the University Grants Committee of the Hong Kong Special Administrative Region and Hong Kong Baptist University (HKBU) for funding this project. We would also like to express our gratitude and appreciation to our project collaborators in the three partner institutions, The Chinese University of Hong Kong, The Education University of Hong Kong and The Polytechnic University of Hong Kong. A special vote of thanks should be registered to all colleagues at the Centre for Holistic Teaching and Learning at HKBU for their support in this project.
Funding Information:
This project was funded by the University Grants Committee of the Hong Kong Special Administrative Region together with Hong Kong Baptist University, The Chinese University of Hong Kong, The Education University of Hong Kong and The Polytechnic University of Hong Kong (grant number: HKBU4/T&L/12-15).
PY - 2018/12/1
Y1 - 2018/12/1
N2 - At the heart of university education, there must be an emphasis on students developing academic integrity and ethics (AIE), which is essential for their personal development and future professional careers. This paper reports on a project which employs an augmented reality (AR) interface accessed on mobile devices to bring AIE scenarios alive for students in everyday campus contexts. Mobile learning paths called ‘Trails of Integrity and Ethics’ (TIEs) have been created on Hong Kong university campuses, with students walking through study locations where ethical dilemmas might arise, and using an AR app to learn about, consider and respond to a range of problematic scenarios. In addition, subject-specific TIEs have been developed in which students face ethical dilemmas specific to their disciplines, and are tasked with responding according to professional norms and standards. After the first 2 years of this 4-year funded project, more than 1000 students have participated in the TIEs. Analysis of data from their mobile device clickstreams, pre- and post-trail reflective texts and user experience surveys has led to encouraging initial findings. There is some early evidence suggesting that the mobile AR trails have helped students to become more active and engaged in their learning of abstract conceptual knowledge about AIE, and that their perspectives on AIE have changed as they have begun to link ethical dilemmas on the TIEs with their everyday realities.
AB - At the heart of university education, there must be an emphasis on students developing academic integrity and ethics (AIE), which is essential for their personal development and future professional careers. This paper reports on a project which employs an augmented reality (AR) interface accessed on mobile devices to bring AIE scenarios alive for students in everyday campus contexts. Mobile learning paths called ‘Trails of Integrity and Ethics’ (TIEs) have been created on Hong Kong university campuses, with students walking through study locations where ethical dilemmas might arise, and using an AR app to learn about, consider and respond to a range of problematic scenarios. In addition, subject-specific TIEs have been developed in which students face ethical dilemmas specific to their disciplines, and are tasked with responding according to professional norms and standards. After the first 2 years of this 4-year funded project, more than 1000 students have participated in the TIEs. Analysis of data from their mobile device clickstreams, pre- and post-trail reflective texts and user experience surveys has led to encouraging initial findings. There is some early evidence suggesting that the mobile AR trails have helped students to become more active and engaged in their learning of abstract conceptual knowledge about AIE, and that their perspectives on AIE have changed as they have begun to link ethical dilemmas on the TIEs with their everyday realities.
KW - Improving classroom teaching
KW - Interactive learning environments
KW - Pedagogical issues
KW - Postsecondary education
UR - http://www.scopus.com/inward/record.url?scp=85062657025&partnerID=8YFLogxK
U2 - 10.1186/s41039-018-0088-6
DO - 10.1186/s41039-018-0088-6
M3 - Journal article
AN - SCOPUS:85062657025
SN - 1793-7078
VL - 13
JO - Research and Practice in Technology Enhanced Learning
JF - Research and Practice in Technology Enhanced Learning
IS - 1
M1 - 22
ER -