Abstract
Understanding students' problem-solving processes helps researchers and instructors provide appropriate and timely interventions in game-based learning environments. In this study, we aim to explore how students engage in problem-solving and identify potential moments of struggle in a puzzle-based computational thinking game. We first applied Hidden Markov Model to capture problem-solving transitions and located potential moments. We then employed video analysis to uncover how and why students struggled during their problem-solving processes.
Original language | English |
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Publication status | Published - 16 Oct 2023 |
Event | 46th AECT International Convention 2023 - DoubleTree by Hilton at the Entrance to Universal Orlando, Virtual, Orlando, United States Duration: 15 Oct 2023 → 19 Oct 2023 https://convention.aect.org/ (Link to conference website) https://aect.org/aects_annual_convention_proce.php (Link to conference proceedings ) |
Conference
Conference | 46th AECT International Convention 2023 |
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Country/Territory | United States |
City | Orlando |
Period | 15/10/23 → 19/10/23 |
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