Abstract
This study introduces an on-going project that, with the support of a Teaching Development Grant (TDG), explores the incorporation of Generative AI (GenAI) into video game localisation curricula in Hong Kong, in search of a more authentic learning experience. Taking advantage of access to OpenAI chatbots provided by Hong Kong Baptist University, students of four separate BA and MA courses will engage, to differing degrees, in GPT-supported video game translation and localisation tasks that aim to reflect current industry standards and challenges. The project will develop interactive modules and in-class activities, explore automatic/secondary assessment approaches via GenAI, as well as develop training to maximise the pedagogical potential of GPT models in translation-related courses. Preliminary findings in relation to imparting and acquiring specialised knowledge with the support of GPT chatbots will be shared, and possible applications to the instruction and acquisition of domain specific expertise will be discussed.
| Original language | English |
|---|---|
| Publication status | Published - 30 Jun 2025 |
| Event | 11th EST Congress 2025 - University of Leeds, Leeds, United Kingdom Duration: 30 Jun 2025 → 3 Jul 2025 https://ahc.leeds.ac.uk/languages/events/event/2764/11th-est-congress-the-changing-faces-of-translation-and-interpreting-studies (Conference website) https://ahc.leeds.ac.uk/download/downloads/id/922/est-2025-congress-programme.pdf (Conference program) |
Conference
| Conference | 11th EST Congress 2025 |
|---|---|
| Country/Territory | United Kingdom |
| City | Leeds |
| Period | 30/06/25 → 3/07/25 |
| Internet address |
User-Defined Keywords
- Large language models
- Curriculum development
- Video game localization