Infra-ordinary Rewritings: Animal Crossing: Pocket Camp as an Introductory Study

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Abstract

In this paper, I will attempt to situate the need for Georges Perec’s theory of the infraordinary within Game Studies, utilising Animal Crossing: Pocket Camp as a case study. I will start by briefly explaining and situating Perec’s theory, within both his literary and political background. This will be followed by a textual writing of a short infra-ordinary playthrough of Pocket Camp, specifically focused on five chosen ingame areas. Through this playthrough, I will attempt to show the value attained of an infra-ordinary playthrough within Pocket Camp.
Original languageEnglish
Title of host publicationDiGRA '18 - Proceedings of the 2018 DiGRA International Conference: The Game is the Message
PublisherDigital Games Research Association
Pages1-13
Number of pages13
Publication statusPublished - Jul 2018
EventDiGRA 2018: The Game is the Message - Università di Torino, Turin, Italy
Duration: 25 Jul 201828 Jul 2018
http://www.digra.org/digra-2018-the-game-is-the-message-cfp/
http://www.digra.org/digital-library/forums/digra-18/

Publication series

NameDiGRA Proceedings
ISSN (Print)2342-9666

Conference

ConferenceDiGRA 2018
Country/TerritoryItaly
CityTurin
Period25/07/1828/07/18
Internet address

User-Defined Keywords

  • Perec
  • infra-ordinary
  • animal crossing
  • lefebvre
  • OuLiPo

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