Abstract
Immersive technologies such as virtual and augmented reality increasingly depend on sound-based interaction. For blind and visually impaired (BVI) users, audio-first design has become not an enhancement but a requirement, enabling orientation, navigation, training, and equitable participation in environments that are otherwise inaccessible. This review synthesizes nearly 1,900 works retrieved from OpenAlex and Crossref through a reproducible Python-based pipeline, which was further refined through thematic classification into six major domains: spatial audio and head-related transfer functions (HRTFs), assistive technologies for navigation, sonification and auditory displays, auditory cognition, immersive system design and evaluation, and inclusive design frameworks. The analysis reveals that spatialized audio and multimodal interfaces consistently enhance presence and reduce workload, yet the field continues to face unresolved challenges, including the absence of scalable methods for personalizing HRTFs, the lack of unified evaluation standards for auditory interaction, and limited integration of accessibility frameworks into immersive design pipelines. This review provides an updated state-of-the-art synthesis, identifies underexplored questions, and highlights the necessity of embedding inclusion into immersive sound research. The methodological contribution of a transparent and extensible Python pipeline ensures the reproducibility of this review and establishes a foundation for ongoing meta-analysis in sound interaction and accessibility research.
| Original language | English |
|---|---|
| Title of host publication | Human Factors in Design, Engineering, and Computing |
| Subtitle of host publication | Proceedgins of the AHFE International Conference on Human Factors in Design, Engineering, and Computing (AHFE 2025 Hawaii Edition), Hawaii, USA, 8-10, December, 2025 |
| Editors | Tareq Ahram, Waldemar Karwowski, Jay Kalra |
| Publisher | AHFE International |
| Pages | 1035-1045 |
| Number of pages | 11 |
| Volume | 199 |
| ISBN (Electronic) | 9781964867755 |
| DOIs | |
| Publication status | Published - Dec 2025 |
| Event | AHFE 2025 Hawaii International Conference on Human Factors in Design, Engineering, and Computing - Hawaii, United States Duration: 8 Dec 2025 → 10 Dec 2025 https://openaccess.cms-conferences.org/publications/book/978-1-964867-75-5 (Conference Proceedings) |
Publication series
| Name | Proceedgins of the AHFE International Conference on Human Factors in Design, Engineering, and Computing |
|---|
Conference
| Conference | AHFE 2025 Hawaii International Conference on Human Factors in Design, Engineering, and Computing |
|---|---|
| Country/Territory | United States |
| City | Hawaii |
| Period | 8/12/25 → 10/12/25 |
| Internet address |
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UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 4 Quality Education
User-Defined Keywords
- Spatial audio
- Immersive technology
- Interaction design
- Accessibility
- Visually impaired
- Blind users
- Sonification
- VR
- AR
- Inclusion
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