Inclusion Through Sound: A Systematic Review of Spatial Audio, Sonification, and Interaction Design in Immersive Technologies for Blind and Visually Impaired Users

Research output: Chapter in book/report/conference proceedingConference proceedingpeer-review

Abstract

Immersive technologies such as virtual and augmented reality increasingly depend on sound-based interaction. For blind and visually impaired (BVI) users, audio-first design has become not an enhancement but a requirement, enabling orientation, navigation, training, and equitable participation in environments that are otherwise inaccessible. This review synthesizes nearly 1,900 works retrieved from OpenAlex and Crossref through a reproducible Python-based pipeline, which was further refined through thematic classification into six major domains: spatial audio and head-related transfer functions (HRTFs), assistive technologies for navigation, sonification and auditory displays, auditory cognition, immersive system design and evaluation, and inclusive design frameworks. The analysis reveals that spatialized audio and multimodal interfaces consistently enhance presence and reduce workload, yet the field continues to face unresolved challenges, including the absence of scalable methods for personalizing HRTFs, the lack of unified evaluation standards for auditory interaction, and limited integration of accessibility frameworks into immersive design pipelines. This review provides an updated state-of-the-art synthesis, identifies underexplored questions, and highlights the necessity of embedding inclusion into immersive sound research. The methodological contribution of a transparent and extensible Python pipeline ensures the reproducibility of this review and establishes a foundation for ongoing meta-analysis in sound interaction and accessibility research.
Original languageEnglish
Title of host publicationHuman Factors in Design, Engineering, and Computing
Subtitle of host publicationProceedgins of the AHFE International Conference on Human Factors in Design, Engineering, and Computing (AHFE 2025 Hawaii Edition), Hawaii, USA, 8-10, December, 2025
EditorsTareq Ahram, Waldemar Karwowski, Jay Kalra
PublisherAHFE International
Pages1035-1045
Number of pages11
Volume199
ISBN (Electronic)9781964867755
DOIs
Publication statusPublished - Dec 2025
EventAHFE 2025 Hawaii International Conference on Human Factors in Design, Engineering, and Computing - Hawaii, United States
Duration: 8 Dec 202510 Dec 2025
https://openaccess.cms-conferences.org/publications/book/978-1-964867-75-5 (Conference Proceedings)

Publication series

NameProceedgins of the AHFE International Conference on Human Factors in Design, Engineering, and Computing

Conference

ConferenceAHFE 2025 Hawaii International Conference on Human Factors in Design, Engineering, and Computing
Country/TerritoryUnited States
CityHawaii
Period8/12/2510/12/25
Internet address

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 4 - Quality Education
    SDG 4 Quality Education

User-Defined Keywords

  • Spatial audio
  • Immersive technology
  • Interaction design
  • Accessibility
  • Visually impaired
  • Blind users
  • Sonification
  • VR
  • AR
  • Inclusion

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