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Immersive Mixed Media Augmented Reality Applications and Technology

  • Volker Kuchelmeister*
  • , Jeffrey Shaw
  • , Matthew McGinity
  • , Dennis Del Favero
  • , Ardrian Hardjono
  • *Corresponding author for this work

Research output: Chapter in book/report/conference proceedingConference proceedingpeer-review

9 Citations (Scopus)

Abstract

In this paper I will outline an augmented reality system based on high resolution omni-directional motion image capture, an immersive interactive projection environment, the iDome and multi-layered narrative strategies and applications for educational and entertainment use. This system differs in two ways from other AR frameworks. It operates in non real-time, by employing 360° video recording instead of a live camera feed and it uses immersive projection technology, a 180° dome surface as a display environment. Not being constrained by the requirements of a real-time system, the proposed framework can use high-resolution imagery and immersive display technology to deliver an engaging and true to life experience for the user.

Original languageEnglish
Title of host publicationAdvances in Multimedia Information Processing - PCM 2009
Subtitle of host publication10th Pacific Rim Conference on Multimedia, Bangkok, Thailand, December 15-18, 2009. Proceedings
EditorsPaisarn Muneesawang, Feng Wu, Itsuo Kumazawa, Athikom Roeksabutr, Mark Liao, Xiaoou Tang
PublisherSpringer Berlin Heidelberg
Pages1112-1118
Number of pages7
Edition1st
ISBN (Electronic)9783642104671
ISBN (Print)3642104665, 9783642104664
DOIs
Publication statusPublished - 24 Nov 2009
Event10th Pacific Rim Conference on Multimedia, PCM 2009 - Bangkok, Thailand
Duration: 15 Dec 200918 Dec 2009

Publication series

NameLecture Notes in Computer Science
Volume5879
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference10th Pacific Rim Conference on Multimedia, PCM 2009
Country/TerritoryThailand
CityBangkok
Period15/12/0918/12/09

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 9 - Industry, Innovation, and Infrastructure
    SDG 9 Industry, Innovation, and Infrastructure

User-Defined Keywords

  • Immersive Projection Environment
  • Interactive Environment
  • Multi-layered Narrative
  • Omni-directional capture

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