Exploring the User Experience of Geo-Spatial Tech: CAVE Immersive Augmented Reality Learning in the Geo-Project 1941 Battle of Hong Kong

Yuet-Ching Jeanne Lam, Wai-Lok Wallace Lai, Chi-Man Kwong, Lee-Yee Rene Kwan

Research output: Chapter in book/report/conference proceedingConference proceedingpeer-review

Abstract

During the outbreak of the Pacific War as part of the Second World War, Hong Kong was turned into a battlefield for 18 days. This research project centered around this incident in 1941, utilizing advanced geo-spatial technology to locate and explore the lost relics scattered across various hills in Hong Kong. Since these artifacts are remote from the city and even hiking trails, reaching them poses a certain level of risk. To enhance students’ experience of the artifact environment, we employ technologies to transform it into a Cave Automatic Virtual Environment (CAVE) immersive augmented reality environment. The objective of this paper is to explore and analyze the learning experiences of students who engage with this technology. The analysis reveals that appropriate use of technology and thoughtful instructional design can effectively enhance the Hybrid Geo-CAVE learning environment. Furthermore, comprehensive and holistic learning facilitation, encompassing pre-class, in-class, and post-class support that meets educational needs, is crucial. Additionally, personalized and customized learning delivery designs can align individual differences among students, enhancing their learning effectiveness. Moreover, it is recommended to explore additional hybrid dimensions to create a more dynamic and engaging learning environment that aligns with individual needs and fosters effective learning outcomes.
Original languageEnglish
Title of host publicationProceedings - 2024 International Symposium on Educational Technology, ISET 2024
EditorsKwok Tai Chui, Yan Keung Hui, Dingqi Yang, Lap-Kei Lee, Leung-Pun Wong, Barry Lee Reynolds
PublisherIEEE
Pages203-208
Number of pages6
ISBN (Electronic)9798350361414
ISBN (Print)9798350361421
DOIs
Publication statusPublished - 1 Aug 2024
Event2024 International Symposium on Educational Technology (ISET) - Macau, Macao
Duration: 29 Jul 20241 Aug 2024
https://ieeexplore.ieee.org/xpl/conhome/10685652/proceeding

Publication series

NameInternational Symposium on Educational Technology (ISET)
ISSN (Print)2766-2128
ISSN (Electronic)2766-2144

Conference

Conference2024 International Symposium on Educational Technology (ISET)
Country/TerritoryMacao
CityMacau
Period29/07/241/08/24
Internet address

Scopus Subject Areas

  • Artificial Intelligence
  • Education
  • Developmental and Educational Psychology
  • Human-Computer Interaction
  • Computer Science Applications
  • Media Technology

User-Defined Keywords

  • CAVE
  • Geo-Spatial Tech
  • Hybrid Geo
  • Immersive Augmented Reality
  • Virtual Learning Environment

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