Embodied virtual objects

Andreas Kratky*

*Corresponding author for this work

Research output: Chapter in book/report/conference proceedingConference proceedingpeer-review

Abstract

The project "Embodied Virtual Objects" describes a strategy and technological setup to explore rare museum objects with the help of touch-enabled handheld devices. In a mini-exhibition that can be downloaded to a consumer device users can explore virtual representations of museum objects through an intuitive touch-interface. They can access additional information and examine the objects by turning them, zooming, and scrolling, allowing the users to become active and engaged museum visitors. The application is tested for its value in the preparation of a museum visit, as supportive material during the museum visit, and as a reference after the visit. The study assesses the technical setup, feasibility, and user responses.

Original languageEnglish
Title of host publicationProceedings of the IADIS International Conference on Interfaces and Human Computer Interaction 2010
EditorsKatherine Blashki
PublisherInternational Association for Development of the Information Society
Pages348-353
Number of pages6
ISBN (Print)9789728939182
Publication statusPublished - Jul 2010
EventIADIS Int. Conf. Interfaces and Human Computer Interaction 2010, IHCI, IADIS Int. Conf. Game and Entertainment Technologies 2010,GET, Part of the MCCSIS 2010 - Freiburg, Germany
Duration: 26 Jul 201030 Jul 2010
https://www.iadisportal.org/ihci-2010-proceedings

Publication series

NameProceedings of the IADIS International Conference on Interfaces and Human Computer Interaction

Conference

ConferenceIADIS Int. Conf. Interfaces and Human Computer Interaction 2010, IHCI, IADIS Int. Conf. Game and Entertainment Technologies 2010,GET, Part of the MCCSIS 2010
Country/TerritoryGermany
CityFreiburg
Period26/07/1030/07/10
Internet address

User-Defined Keywords

  • Mixed reality
  • Mobile devices
  • Ubiquitous computing
  • Virtual museum

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