Abstract
This study investigates how embodied intelligence technologies—Virtual Reality (VR), Augmented Reality (AR), and Artificial Intelligence (AI)—reshape tourist perceptions across the travel journey. Using computational social science methods, we analyzed 53,427 user-generated reviews from eight heritage destinations collected between 2020-2025. Our findings reveal that: (1) VR pre-trip previews increase actual visitation rates by 25.9Cohen's d = 0.42); (2) AI-driven AR personalization boosts exploration diversity by 455 (3) AR historical scene reconstruction deepens comprehension, with 290 (4) technology serving as an assistant (rather than a showpiece) maintains long-term favorability 0.88 points higher on a 5-point scale. Employing natural language processing, computer vision, and large language models (GPT-4), we demonstrate that technology-mediated embodied experiences effectively enhance presence, understanding, and engagement when designed with a content-first philosophy. This research contributes to embodied cognition theory by validating virtual embodiment effectiveness and proposes a "Technology Role Boundary" framework for human-centric intelligent systems in tourism.
| Original language | English |
|---|---|
| Title of host publication | Proceedings of 2025 International Conference on Embodied Intelligence and Large Models, EILM 2025 |
| Place of Publication | New York, NY, USA |
| Publisher | Association for Computing Machinery (ACM) |
| Pages | 39–43 |
| Number of pages | 5 |
| ISBN (Electronic) | 9798400722301 |
| ISBN (Print) | 9798400722301 |
| DOIs | |
| Publication status | Published - 14 Feb 2026 |
| Event | EILM 2025: 2025 International Conference on Embodied Intelligence and Large Models - Chengdu, China Duration: 19 Dec 2025 → 21 Dec 2025 |
Publication series
| Name | EILM: Embodied Intelligence and Large Models Conference |
|---|---|
| Publisher | Association for Computing Machinery |
Conference
| Conference | EILM 2025: 2025 International Conference on Embodied Intelligence and Large Models |
|---|---|
| Country/Territory | China |
| City | Chengdu |
| Period | 19/12/25 → 21/12/25 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 9 Industry, Innovation, and Infrastructure
User-Defined Keywords
- Augmented Reality
- Computational Social Science
- Embodied Intelligence
- Heritage Tourism
- Large Language Models
- User-Generated Content
- Virtual Reality
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