Design considerations of HKBU's laboratory for immersive arts and technology: A studio report

Christopher J KEYES, Christopher B COLEMAN, Vanissa Wing Lun Lun

Research output: Chapter in book/report/conference proceedingConference proceedingpeer-review

1 Citation (Scopus)

Abstract

This paper gives an overview of a recently opened facility dedicated to 3D sound and multi-screen video. Comprising two rooms and a sound-lock, it houses a control room and a theatre that can be configured as a live room, housing the region's only 24.2 channel sound system and 5 permanent HD video screens. At roughly 200m3 or 70m2 it is a relatively small facility but has many uses. The state-of-the-art facility has been designed for uniform frequency response and decay rates and a low noise floor. In its construction we were afforded a wide range of possibilities for spatial configurations and equipment choice. Thus a great deal of time was dedicated to exploring various options. It is hoped that presenting some detail on the overall design, including choices available and ultimately implemented, may be of some use for readers planning and budgeting their own facilities, and the issues faced.

Original languageEnglish
Title of host publicationProceedings of the 42nd International Computer Music Conference 2016
EditorsHans Timmermans
PublisherHKU University of the Arts Utrecht, HKU Music and Technology
Pages264-269
Number of pages6
ISBN (Electronic)0984527451, 9780984527458
Publication statusPublished - Sept 2016
Event42nd International Computer Music Conference, ICMC 2016 - Utrecht, Netherlands
Duration: 12 Sept 201616 Sept 2016

Publication series

NameInternational Computer Music Conference, ICMC Proceedings

Conference

Conference42nd International Computer Music Conference, ICMC 2016
Country/TerritoryNetherlands
CityUtrecht
Period12/09/1616/09/16

Scopus Subject Areas

  • Music
  • Computer Science Applications
  • Media Technology

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