Cultural difference of flow experience in the gamified online-learning platform: an explorative study

Yick Wah Leung, Theresa F N KWONG, Martin W C LAU, Lisa Y N LAW, Eva Y.W. Wong

Research output: Contribution to journalJournal articlepeer-review

Abstract

With the fast-paced technological advancement in recent years, different gamified learning platforms have been designed to facilitate cross-institutional collaborations worldwide. Although the multicultural background of students could offer different views and ideas, it is still unclear whether and how cultural difference affects students' flow experience on online platforms. Accordingly, this study explores the linkage between cultural differences and the flow experience of 118 students. After an international online competition on Sustainable Development Goals (SDGs) of the United Nations (UN). The findings reveal that students' flow experience is important for the improvement of SDG awareness and students' level of enjoyment, while their flow experience is affected by their cultural backgrounds, especially the dimensions 'uncertainty-avoidance' and 'indulgent-restraint'. Moreover, the frequency of gameplay attempts is dependent on the feedback design and personal variables related to flow experience (immersion and concentration). The implications for teaching and learning are discussed in detail.
Original languageEnglish
Pages (from-to)88-106
Number of pages18
JournalInternational Journal of Smart Technology and Learning
Volume3
Issue number1
DOIs
Publication statusPublished - 22 Dec 2022

User-Defined Keywords

  • game-based learning
  • gamification
  • flow experience
  • cultural difference
  • online-learning

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