Abstract
With the fast-paced technological advancement in recent years, different gamified learning platforms have been designed to facilitate cross-institutional collaborations worldwide. Although the multicultural background of students could offer different views and ideas, it is still unclear whether and how cultural difference affects students' flow experience on online platforms. Accordingly, this study explores the linkage between cultural differences and the flow experience of 118 students. After an international online competition on Sustainable Development Goals (SDGs) of the United Nations (UN). The findings reveal that students' flow experience is important for the improvement of SDG awareness and students' level of enjoyment, while their flow experience is affected by their cultural backgrounds, especially the dimensions 'uncertainty-avoidance' and 'indulgent-restraint'. Moreover, the frequency of gameplay attempts is dependent on the feedback design and personal variables related to flow experience (immersion and concentration). The implications for teaching and learning are discussed in detail.
Original language | English |
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Pages (from-to) | 88-106 |
Number of pages | 18 |
Journal | International Journal of Smart Technology and Learning |
Volume | 3 |
Issue number | 1 |
DOIs | |
Publication status | Published - 22 Dec 2022 |
User-Defined Keywords
- game-based learning
- gamification
- flow experience
- cultural difference
- online-learning