Abstract
Classification the 3D models in the graphical environment is a key problem with applications in computer graphics, virtual reality, especially the iatelligeat virtual human for Humanoid Animation. The challenging aspects of this problem are to find a suitable shapes' feature that can be used to compare them quickly and a proper method to classify the models on the features. We propose a method of classifying shapes' features for surface-based 3D shape models based oa their shape similarity. The features of shape of 3D models are computed by first converting an input surface based model into an oriented point set model and then computing features histograms of distance and Shape Distributions. Then, Support Vector Machines (SVM) are used to classify the features of the models. By the classification the models can be given semantic meanings in the 3D environment.
| Original language | English |
|---|---|
| Title of host publication | Proceedings 2009 IEEE International Conference on Systems, Man and Cybernetics, SMC 2009 |
| Publisher | IEEE |
| Pages | 3786-3791 |
| Number of pages | 6 |
| ISBN (Electronic) | 9781424427949 |
| ISBN (Print) | 9781424427932 |
| DOIs | |
| Publication status | Published - 11 Oct 2009 |
| Event | 2009 IEEE International Conference on Systems, Man and Cybernetics, SMC 2009 - San Antonio, TX, United States Duration: 11 Oct 2009 → 14 Oct 2009 |
Publication series
| Name | Conference Proceedings - IEEE International Conference on Systems, Man and Cybernetics |
|---|---|
| ISSN (Print) | 1062-922X |
Conference
| Conference | 2009 IEEE International Conference on Systems, Man and Cybernetics, SMC 2009 |
|---|---|
| Country/Territory | United States |
| City | San Antonio, TX |
| Period | 11/10/09 → 14/10/09 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 9 Industry, Innovation, and Infrastructure
User-Defined Keywords
- 3D model
- Animation
- Computer graphics
- Shape
- SVM
- Virtual human
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