Abstract
We consider a board-level routing problem applicable to FPGA-based logic emulation systems such as the Realizer System [Varghese et al. 1993] and the Enterprise Emulation System [Maliniak 1992] manufactured by Quickturn Design Systems. Optimal algorithms have been proposed for the case where all nets are two-terminal nets [Chan and Schlag 1993; Mak and Wong 1995]. We show how multiterminal nets can be handled by decomposition into two-terminal nets. We show that the multiterminal net decomposition problem can be modeled as a bounded-degree hypergraph-to-graph transformation problem where hyperedges are transformed to spanning trees. A network flow-based algorithm that solves both problems is proposed. It determines if there is a feasible decomposition and gives one whenever such a decomposition exists.
Original language | English |
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Pages (from-to) | 151-167 |
Number of pages | 17 |
Journal | ACM Transactions on Design Automation of Electronic Systems |
Volume | 2 |
Issue number | 2 |
DOIs | |
Publication status | Published - Apr 1997 |
Scopus Subject Areas
- Computer Science Applications
- Computer Graphics and Computer-Aided Design
- Electrical and Electronic Engineering
User-Defined Keywords
- Algorithms
- Verification
- Field-programmable gate arrays,
- Logic emulation
- Boardlevel routing
- Multi-terminal net decomposition
- Crossbars