AVIE: a versatile multi-user stereo 360° interactive VR theatre

Matthew McGinity*, Jeffrey Shaw, Volker Kuchelmeister, Ardrian Hardjono, Dennis Del Favero

*Corresponding author for this work

Research output: Chapter in book/report/conference proceedingConference proceedingpeer-review

12 Citations (Scopus)

Abstract

The iCinema Centre for Interactive Cinema Research at UNSW has created a versatile virtual reality theatre that, by combining real-time 360-degree omnistereo projection with surround audio and marker-less motion tracking, provides a highly immersive and interactive environment for up to 20 users. The theatre, codenamed AVIE, serves as the Centre's principal platform for experiments in interactive and emergent narrative, artificial intelligence, human-computer interfaces, virtual heritage, panoramic video and real-time computer graphics, as well as our primary platform for public exhibition of iCinema projects. This paper briefly discusses the design of the system, technical challenges, novel features and current and future applications of the system. We believe our system to be the first and only 360 degree cylindrical stereo virtual reality theatre constructed to date.

Original languageEnglish
Title of host publicationProceedings of the 2007 Workshop on Emerging Display Technologies 2007 - Images and Beyond
Subtitle of host publicationThe Future of Displays and Interaction
PublisherAssociation for Computing Machinery (ACM)
Number of pages5
ISBN (Print)1595936696, 9781595936691
DOIs
Publication statusPublished - 4 Aug 2007
Event2007 Workshop on Emerging Display Technologies 2007 - Images and Beyond: The Future of Displays and Interaction - San Diego, CA, United States
Duration: 4 Aug 20064 Aug 2006

Publication series

NameACM International Conference Proceeding Series

Conference

Conference2007 Workshop on Emerging Display Technologies 2007 - Images and Beyond: The Future of Displays and Interaction
Country/TerritoryUnited States
CitySan Diego, CA
Period4/08/064/08/06

User-Defined Keywords

  • Interactive narrative
  • Omnistereo
  • Stereo projection
  • Virtual reality
  • Vision-based body tracking

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