TY - GEN
T1 - Application of Mixed Reality (MR) with Gesture Recognition for Teaching and Training Repetitive Movements in Intangible Cultural Heritage Crafts
AU - Yang, Weili
N1 - Publisher Copyright:
© The Author(s), under exclusive license to Springer Nature Switzerland AG 2025.
PY - 2025/6/5
Y1 - 2025/6/5
N2 - The preservation and transmission of Intangible Cultural Heritage (ICH) face significant challenges in today’s globalised world, mainly when teaching complex traditional handicraft techniques that involve repetitive and precise hand movements. This study explores the application of Mixed Reality (MR) technology combined with gesture recognition to enhance the teaching and training of these repetitive movements, focusing on the thread-winding process in Yunnan-style kite making as a case study. MR enables learners to interact with virtual materials in a simulated environment, while gesture recognition, implemented using Google’s MediaPipe, captures and evaluates hand movements in real time.By comparing learners’ gestures with the movements of skilled artisans, the MR system provides immediate feedback to correct technique and improve accuracy. The research demonstrates that MR-assisted gesture recognition significantly enhances the standardisation of repetitive movements, improves teaching quality, and reduces training time and material costs. Importantly, repetitive actions—essential to mastering traditional handcrafts—benefit from the immersive, interactive feedback that MR provides, helping learners refine their movements through continuous practice.This study contributes to the growing field of digital heritage education by showcasing how MR can modernise the transmission of traditional craft skills. In addition, it highlights the potential of gesture recognition technology in advancing the teaching and training of intricate motor skills in ICH practices. The experimental results suggest that MR-based systems could be valuable in preserving and promoting craftsmanship by offering scalable, cost-effective training solutions.
AB - The preservation and transmission of Intangible Cultural Heritage (ICH) face significant challenges in today’s globalised world, mainly when teaching complex traditional handicraft techniques that involve repetitive and precise hand movements. This study explores the application of Mixed Reality (MR) technology combined with gesture recognition to enhance the teaching and training of these repetitive movements, focusing on the thread-winding process in Yunnan-style kite making as a case study. MR enables learners to interact with virtual materials in a simulated environment, while gesture recognition, implemented using Google’s MediaPipe, captures and evaluates hand movements in real time.By comparing learners’ gestures with the movements of skilled artisans, the MR system provides immediate feedback to correct technique and improve accuracy. The research demonstrates that MR-assisted gesture recognition significantly enhances the standardisation of repetitive movements, improves teaching quality, and reduces training time and material costs. Importantly, repetitive actions—essential to mastering traditional handcrafts—benefit from the immersive, interactive feedback that MR provides, helping learners refine their movements through continuous practice.This study contributes to the growing field of digital heritage education by showcasing how MR can modernise the transmission of traditional craft skills. In addition, it highlights the potential of gesture recognition technology in advancing the teaching and training of intricate motor skills in ICH practices. The experimental results suggest that MR-based systems could be valuable in preserving and promoting craftsmanship by offering scalable, cost-effective training solutions.
KW - Gesture Recognition
KW - Intangible Cultural Heritage
KW - MediaPipe
KW - Mixed Reality
KW - Traditional Handicrafts
UR - http://www.scopus.com/inward/record.url?scp=105008661134&partnerID=8YFLogxK
U2 - 10.1007/978-3-031-94165-8_16
DO - 10.1007/978-3-031-94165-8_16
M3 - Conference proceeding
SN - 9783031941641
T3 - Communications in Computer and Information Science
SP - 146
EP - 155
BT - HCI International 2025 Posters
A2 - Stephanidis, Constantine
A2 - Antona, Margherita
A2 - Ntoa, Stavroula
A2 - Salvendy, Gavriel
PB - Springer Cham
T2 - 27th International Conference on Human-Computer Interaction, HCII 2025
Y2 - 22 June 2025 through 27 June 2025
ER -