Abstract
The uniform design is one of space filling designs and has been widely used in computer and industrial experiments. Many methods for construction of uniform designs or nearly uniform designs, such as the glp method, optimisation method etc., have been proposed. A nearly uniform design is a design with low-discrepancy, where the discrepancy is a measure of uniformity. Various discrepancies have been suggested. To find a uniform design for n runs and s factors under a given discrepancy is a NP hard problem in the sense of computation complexity when n → ∞ and s > 1. In this paper we propose a new method, called the cutting method, for construction of nearly uniform designs. It shows that the computation load of the new method is light and designs obtained by the new approach have better uniformity.
Original language | English |
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Pages (from-to) | 115-126 |
Number of pages | 12 |
Journal | International Journal of Materials and Product Technology |
Volume | 20 |
Issue number | 1-3 |
DOIs | |
Publication status | Published - 24 Feb 2004 |
Externally published | Yes |
Scopus Subject Areas
- Safety, Risk, Reliability and Quality
- Mechanics of Materials
- Mechanical Engineering
- Industrial and Manufacturing Engineering
User-Defined Keywords
- Complexity of computation
- Computer experiments
- Discrepancy
- Uniform design