Abstract
Growing up through adolescence is like travelling in a journey which is full of wonder, excitement, fun, and often frustrations, sadness and sometimes adversities. With this analogy, a digital positive youth development game, targeting users aged 12-17 to promote self-understanding, gender- awareness and equality, friendship, and romantic relationship is designed and developed in English, Traditional and Simplified Chinese. It is free for non-commercial purposes and can be used as an electronic learning resource for psycho-social sex education. This chapter presents the design and functions of the different components of the game after a brief review of the literature on the core positive youth development constructs and their connections with friendship and romantic relationship. Practical issues are discussed.
Original language | English |
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Title of host publication | Positive Youth Development |
Subtitle of host publication | Digital Game-Based Learning |
Editors | TY Lee, Daniel T.L. Shek, Sarah SW Lee, Joav Merrick |
Publisher | Nova Science Publishers |
Pages | 205-238 |
Number of pages | 34 |
ISBN (Electronic) | 9781536177961 |
ISBN (Print) | 9781536177954 |
Publication status | Published - 19 May 2020 |
Scopus Subject Areas
- General Medicine