A journey to somewhere, to someone: A digital positive youth development game on friendship and romantic relationship for adolescents

Tak Yan Lee, Sarah SW Lee*, Tom KC Lui, Joyce WS Tsang, Caroline Cheng, Roger KL Lau, Kylie KY Wong

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

Abstract

Growing up through adolescence is a journey full of wonder, excitement, fun, and often frustrations, sadness and sometimes adversities. With this analogy, a digital positive youth development game, targeting users aged 12-17 to promote self-understanding, gender-awareness and equality, friendship, and romantic relationship is designed and developed in English, Traditional and Simplified Chinese. It is free for non-commercial purposes and can be used as an electronic learning resource for psycho-social sex education. This paper presents the design and functions of the different components of the game after a brief review of the literature on the core positive youth development constructs and their connections with friendship and romantic relationship. Practical issues are discussed.

Original languageEnglish
Pages (from-to)465-480
Number of pages16
JournalInternational Journal on Disability and Human Development
Volume18
Issue number4
Publication statusPublished - Oct 2019

Scopus Subject Areas

  • Rehabilitation
  • Sensory Systems
  • Geriatrics and Gerontology
  • Psychiatry and Mental health
  • Advanced and Specialised Nursing
  • Speech and Hearing

User-Defined Keywords

  • Digital positive youth development game
  • Friendship
  • Prevention
  • Romantic relationship

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