A journey to somewhere, to someone: A digital positive youth development game on friendship and romantic relationship for adolescents

Tak Yan Lee, Sarah SW Lee*, Tom KC Lui, Joyce WS Tsang, Caroline Cheng, Roger KL Lau, Kylie KY Wong

*Corresponding author for this work

    Research output: Contribution to journalJournal articlepeer-review

    Abstract

    Growing up through adolescence is a journey full of wonder, excitement, fun, and often frustrations, sadness and sometimes adversities. With this analogy, a digital positive youth development game, targeting users aged 12-17 to promote self-understanding, gender-awareness and equality, friendship, and romantic relationship is designed and developed in English, Traditional and Simplified Chinese. It is free for non-commercial purposes and can be used as an electronic learning resource for psycho-social sex education. This paper presents the design and functions of the different components of the game after a brief review of the literature on the core positive youth development constructs and their connections with friendship and romantic relationship. Practical issues are discussed.

    Original languageEnglish
    Pages (from-to)465-480
    Number of pages16
    JournalInternational Journal on Disability and Human Development
    Volume18
    Issue number4
    Publication statusPublished - Oct 2019

    Scopus Subject Areas

    • Rehabilitation
    • Sensory Systems
    • Geriatrics and Gerontology
    • Psychiatry and Mental health
    • Advanced and Specialised Nursing
    • Speech and Hearing

    User-Defined Keywords

    • Digital positive youth development game
    • Friendship
    • Prevention
    • Romantic relationship

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