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A Collaborative Augmented Reality Networked Platform for Edutainment
Yuan Xun Gu
*
, Nai Li
,
Leanne Chang
, Henry Been-Lirn Duh
*
Corresponding author for this work
Department of Communication Studies
Research output
:
Chapter in book/report/conference proceeding
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Chapter
›
peer-review
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Keyphrases
Augmented Reality
100%
Collaborative Augmented Reality
100%
Edutainment
100%
Mobile Users
66%
Sumo
66%
Mobile Phone
33%
Access Point
33%
Communication Technologies
33%
Educational Needs
33%
Physical Phenomena
33%
Data Communication
33%
Physical Effects
33%
Network Services
33%
Mobile Games
33%
Fiducial Markers
33%
Mobile Software
33%
Network Connection
33%
Augmented Data
33%
Computational Capacity
33%
Friction
33%
Software Implementation
33%
Software Prototype
33%
Shared Virtual Environments
33%
Varying Gravity
33%
Dedicated Servers
33%
Computer Science
Augmented Reality
100%
Edutainment
100%
Access Point
25%
Data Communication
25%
Information Technology
25%
Network Service
25%
Virtual Space
25%
Mobile Software
25%
Network Connection
25%
Physical Phenomena
25%
Software Implementation
25%
Computational Capacity
25%
Software Prototype
25%
Fiducial Marker
25%
Receive Service
25%