Project Details
Description
This project promotes transdisciplinary collaboration and creativity by integrating gamification and innovative tools into higher education. It develops three core toolkits – Creative Learning and Ideation Toolkit, Entrepreneurship and Business Plan Toolkit, and Sustainable Design Thinking Toolbox – to enhance critical thinking, problem-solving, and entrepreneurial skills. These tools, delivered as board games and online platforms, empower students to address real-world challenges and develop sustainable solutions. The initiative serves as a scalable model to nurture future leaders and drive positive societal change locally and globally.
Status | Active |
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Effective start/end date | 5/01/25 → 31/12/27 |
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