Keyphrases
Novel View Synthesis
100%
Radiance Fields
80%
Tensorial
80%
Immersive
66%
Light Field Capture
66%
Light Field Synthesis
60%
Large Baseline
46%
Light Field Imaging
46%
Rendering Quality
43%
Deep Image Features
40%
Inverse Rendering
40%
Labanotation
40%
Local Sampling
40%
Human Modeling
40%
Implicit Fields
40%
Human Avatar
40%
Explicit Surfaces
40%
Feature Fusion
40%
Multi-view Images
40%
Light Field
40%
Cross-modal
40%
Occlusion-aware
40%
Deformable
40%
Movement Sequence
40%
Neural Radiance Field (NeRF)
35%
Immersive Telepresence
33%
Virtual Reality
33%
Learning-based
33%
Challenging Problems
33%
Fusion Module
33%
Synthesis Methods
32%
Higher-order Tensor
30%
Neural Fields
28%
Laban
26%
Rendering pipeline
20%
Scaling Algorithm
20%
Light Field Camera
20%
Frustum
20%
Multiple Angles
20%
Geometry Information
20%
Global Geometry
20%
Sparse Sets
20%
Residual Fusion
20%
Disparity Field
20%
Image-based Geometric Modelling
20%
Lytro
20%
Context Signals
20%
Multi-scale Residual
20%
Normalizing Flow Models
20%
Embedding Space
20%
Control Signal
20%
Noisy Observations
20%
Musical Features
20%
Aesthetic Style
20%
Scene Geometry
20%
Data-driven Learning
20%
Vector Matrix
20%
Matrix Decomposition
20%
Depth Information
20%
State-of-the-art Techniques
20%
Non-self
20%
Multimedia Applications
20%
Dance Movement
20%
Inconsistency
20%
Learning Strategies
20%
Light Field Data
20%
Attention-guided
20%
Spatially Variable
20%
Efficient Learning
20%
Explicit Representation
19%
Memory Efficiency
17%
Deformation Field
17%
Viewing Frustum
13%
Light Field Rendering
13%
Precision Motion Control
13%
Natural Transition
13%
ActionScript
13%
Moving Element
13%
Art Learning
13%
3D Trajectory
13%
Visual Rendering
13%
Source Sampling
13%
Single RGB Image
13%
Visual Fusion
13%
Attention-based
13%
Sequence-based
13%
Compact Representation
13%
Descriptive Representation
13%
Observation Angle
13%
Masked Autoencoder
13%
Fusion Mechanism
13%
Frame-level
13%
Occluded Region
13%
Body Parts
13%
Smooth Transition
13%
Sampling Mechanism
13%
Image-based
13%
Latent Phase
13%
Model Dynamics
11%
Three-dimensional Space
11%
Physically Based Rendering
10%
Advanced Simulation
10%
Volume Rendering Technique
10%
Scene Editing
10%
Canonical Polyadic Decomposition
10%
Differentiable Physics
10%
Hierarchical Scheme
10%
Sparse Approximation
10%
Hierarchical Tucker Decomposition
10%
Factorization Property
10%
Reconstruction Loss
10%
Network Parameters
10%
Decomposition Method
10%
Number of Parameters
10%
Physics-based
10%
Tensor Decomposition
10%
Synthetic Data
10%
Separation Property
10%
Downstream Applications
10%
Volume-based
10%
Decomposition Framework
10%
Model Size
10%
Image Reconstruction
10%
Better Approximation
10%
Material Map
10%
Human Synthesis
5%
Canonical Representation
5%
Reference Surface
5%
Field Estimation
5%
Parametric Human Model
5%
Geometry Modification
5%
Field Representation
5%
Reduced Redundancy
5%
3D Approach
5%
Rendering Speed
5%
3D Content
5%
Volumetric Rendering
5%
Neural Implicit Surfaces
5%
Fast Rendering
5%
Neural Renderer
5%
Explicit Approach
5%
Inference Efficiency
5%
Rasterization
5%
Reduced Memory
5%
3D Method
5%
Hybrid Representation
5%
Effective Training
5%
Comprehensive Experiment
5%
Observation Space
5%
Computational Load
5%
Neural Network
5%
Memory Cost
5%
Multi-view Video
5%
Human Body
5%
Implicit Method
5%
Computational Efficiency
5%
Sparse Observation
5%
Neural Texture
5%
Color Texture
5%
2D Space
5%
Surface Deformation
5%
Dense Sampling
5%
Digitization
5%
Implicit Approach
5%
Dynamic Appearance
5%
Complex Geometry
5%
Dynamic Materials
5%
Memory Reconstruction
5%
Relighting
5%
Body Shape Model
5%
Surface Attributes
5%
Surface Representation
5%
Texture Map
5%
Neural Implicit Representation
5%
VR Application
5%
Computer Science
Telepresence
80%
Deformation Field
80%
Explicit Representation
80%
Neural Radiance Field
80%
Virtual Reality
80%
Experimental Result
60%
Rendering Pipeline
40%
Synthesis Technique
40%
Engineered Key
40%
Descriptive Representation
40%
Comparative Evaluation
40%
Geometric Modeling
40%
Implicit Surface
40%
Motion Control
40%
And-States
40%
RGB Image
40%
Computational Efficiency
40%
Compact Representation
40%
Computational Load
40%
Feature Fusion
40%
Noisy Observation
40%
Multimedia Application
40%
Depth Information
40%
Regularization
40%
Visual Feature
40%
Decomposition Matrix
40%
Autoencoder
40%
Annotation
40%
Varying Illumination
40%
Implicit Neural Representation
40%
Physical Surface
40%
Sparse Approximation
20%
Observation Space
20%
Network Parameter
20%
Volume Rendering
20%
Decomposition Method
20%
Conventional Method
20%
Approximation (Algorithm)
20%
Synthetic Datasets
20%
Neural Network
20%
Image Reconstruction
20%