Business & Economics
Profiling
90%
China
55%
Consumer-brand Relationships
46%
Cause-related Marketing
46%
Gamification
45%
Celebrity
41%
Foreign Subsidiaries
40%
University Rankings
35%
Willingness
34%
Subsidiary Performance
32%
Branding
32%
Empathy
32%
Productivity
30%
Legitimacy
29%
Social Media
28%
Acceptance
27%
Electronic Commerce
27%
Career Decision
24%
Research Productivity
22%
Academic Discipline
22%
Siemens
22%
Outcomes Research
21%
Communication
20%
Donation
18%
Corporate Social Responsibility
17%
Subsidiaries
15%
Behavioral Intention
13%
Benchmark
13%
Governance
12%
Mindset
11%
Empowerment
11%
Managers
10%
Stage Theory
10%
Social Identity
9%
Consumer Motivation
8%
Brand Preference
8%
Field Experiment
8%
Relationship Development
8%
Brand Relationship
8%
Laboratory Experiments
8%
Online Advertising
8%
Interactivity
8%
Advertising Strategy
8%
Friendship
8%
Common Method Variance
8%
Organizational Competence
8%
Attractiveness
7%
Chinese Market
7%
Legitimacy Theory
7%
Survey Design
7%
Social Sciences
driver
42%
China
41%
commerce
34%
sales
33%
facebook
32%
empathy
32%
productivity
28%
video
25%
electronic business
19%
promotion
12%
interactive media
12%
experiment
11%
performance
10%
purchase
10%
laboratory experiment
10%
neuroticism
9%
social attraction
8%
market
6%
cause
5%
Engineering & Materials Science
Marketing
100%
Internet
46%
Gamification
45%
Latent Class Analysis
44%
Electronic commerce
39%
Sales
32%
Productivity
27%
Experiments
16%
Industry
5%