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Peter NELSON public CV
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Peter NELSON, Prof
Associate Professor
,
Academy of Visual Arts
Associate Director (Teaching and Learning)
,
Academy of Visual Arts
https://orcid.org/0000-0003-0924-3060
Email
peteracnelson
hkbu.edu
hk
Accepting PhD Students
2016
2026
Research activity per year
Overview
Fingerprint
Network
Projects / Grants
(7)
Research Output
(51)
Prizes / Awards
(1)
Activities
(48)
Press/Media
(9)
Similar Scholars
(6)
Supervised Work
(1)
Fingerprint
Dive into the research topics where Peter NELSON is active. Topic labels come from the works of this scholar. Together they form a unique fingerprint.
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Weight
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Arts and Humanities
Artificial Intelligence
100%
Artists
91%
Digital
50%
Sound
42%
Visual Culture
33%
Chinese
33%
Sculpture
32%
Hong Kong
30%
Visual Arts
28%
Art and technology
24%
landscape art
24%
Collaborative
24%
Realtime
24%
Case Study
22%
Art History
21%
Virtual
21%
Macao
20%
Creativity
20%
Narrative Method
18%
Authors
18%
Artistic Production
18%
Divination
18%
Interactive
17%
Popular
15%
Motion
14%
User-Generated Content
14%
Esthetic Category
13%
fake
12%
Analytical Cubism
12%
Technological System
12%
organic forms
12%
Narrative Painting
12%
Pine
12%
interpretation of art
12%
Group of Eight
12%
Interplay
12%
Fantasy
12%
Half Life Time
12%
Artistic Influence
12%
Gambling
12%
Landscape Analysis
12%
Christopher Nolan
12%
Scientific images
12%
Gargantua
12%
Layering
12%
Dancers
12%
Early 20th Century
12%
Three-Dimensional
12%
extrinsic
12%
paradigmatics
12%
Keyphrases
Computer Games
75%
Machine Learning
48%
Generative Adversarial Networks
45%
Hong Kong
42%
Modding
30%
Landscape Painting
28%
Sandbox
28%
Visual Arts
25%
Storytelling
24%
Simulated Images
24%
Violin
24%
Immersive
21%
Computer Vision
18%
Remix
18%
Divination
18%
Visual Culture
18%
User-generated Content
17%
Art History
17%
3D Objects
16%
Cinema
16%
Musicians
16%
Composer
16%
Artistic Production
14%
3D Trees
14%
Single Player
14%
Interactive Computer Game
12%
Intrinsic Order
12%
Internet Usage
12%
European philosophy
12%
Everyday Use
12%
Statistical Pattern
12%
Staring
12%
StarCraft II
12%
Keynote Address
12%
Real-time Strategy Games
12%
Real-time Strategy
12%
Python
12%
Art Performance
12%
Procedural Systems
12%
Technology Performance
12%
Online Networks
12%
Remote Gesture
12%
Claustrophobia
12%
Dancers
12%
Digital Production
12%
AI Inference
12%
Trickery
12%
Tree Dataset
12%
Chinese philosophy
12%
Latent Dirichlet Allocation
12%