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Peter NELSON public CV
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Peter NELSON, Dr
Assistant Professor
,
Academy of Visual Arts
Associate Director (Teaching and Learning)
,
Academy of Visual Arts
https://orcid.org/0000-0003-0924-3060
Email
peteracnelson
hkbu.edu
hk
Accepting PhD Students
2016
2025
Research activity per year
Overview
Fingerprint
Network
Projects / Grants
(4)
Research Output
(40)
Prizes / Awards
(1)
Activities
(46)
Press/Media
(9)
Similar Scholars
(6)
Supervised Work
(1)
Fingerprint
Dive into the research topics where Peter NELSON is active. Topic labels come from the works of this scholar. Together they form a unique fingerprint.
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Weight
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Arts and Humanities
Artists
100%
Digital
61%
Generative
57%
Artificial Intelligence
56%
Hong Kong
35%
Visual Arts
35%
Art and technology
32%
Sound
32%
landscape art
32%
Case Study
29%
Art History
28%
Virtual
28%
Macao
27%
Visual Culture
27%
Collaborative
27%
Narrative Method
25%
Authors
24%
Interactive
23%
Sculpture
22%
Artistic Production
19%
Analytical Cubism
16%
Technological System
16%
organic forms
16%
Narrative Painting
16%
Pine
16%
interpretation of art
16%
Group of Eight
16%
fake
16%
Interplay
16%
Fantasy
16%
Half Life Time
16%
Artistic Influence
16%
Gambling
16%
Landscape Analysis
16%
Christopher Nolan
16%
Scientific images
16%
Gargantua
16%
Layering
16%
Dancers
16%
Early 20th Century
16%
Three-Dimensional
16%
extrinsic
16%
paradigmatics
16%
German Romanticism
16%
ink painting
16%
Cultural Exhibitions
16%
Beautiful
16%
Realtime
16%
Human Experience
16%
Web 2.0
16%
Keyphrases
Computer Games
89%
Generative Adversarial Networks
59%
Hong Kong
57%
Machine Learning
44%
Landscape Painting
38%
Storytelling
32%
Visual Arts
31%
Art History
23%
3D Objects
21%
Cinema
21%
Violin
21%
User-generated Content
21%
Sandbox
21%
Artistic Production
19%
3D Trees
19%
Single Player
19%
Interactive Computer Game
16%
Intrinsic Order
16%
Internet Usage
16%
European philosophy
16%
Everyday Use
16%
Statistical Pattern
16%
Staring
16%
StarCraft II
16%
Keynote Address
16%
Real-time Strategy Games
16%
Real-time Strategy
16%
Python
16%
Art Performance
16%
Procedural Systems
16%
Technology Performance
16%
Remix
16%
Musicians
16%
Online Networks
16%
Remote Gesture
16%
Claustrophobia
16%
Dancers
16%
Digital Production
16%
AI Inference
16%
Trickery
16%
Tree Dataset
16%
Chinese philosophy
16%
Latent Dirichlet Allocation
16%
Digital Lens
16%
Data Visualization
16%
Human Interpretation
16%
Simulated Images
16%
Ting
16%
Shard
16%
Production Process
16%