A preliminary examination of GPT-4’s capabilities for the localization of in-game humor: the case of ZH-EN culture-bound humorous strings

Activity: Conference/talk/lecture/symposium/speech/workshop, etcEvent organized by non-HKBU units


Conference of Translation Studies and Digital Humanities
Period8 Dec 2023
Held atChinese University of Hong Kong, Hong Kong
Degree of RecognitionInternational

User-Defined Keywords

  • GPT-4
  • video game translation
  • video game localization
  • culture-bound humour
  • conversational machine translation